Culture : The Keepers of the Songlines


THE KEEPERS OF THE SONGLINES

Genre : Adventure
● Introducing Australian Aboriginal religion and mythology
● - Inspired by Dreamtime, Songlines, Totemic symbols
● - Ancestral totemic ancestors, Australia nature
● Emotional and educational game
● Platform : Pc Windows system
● Game engine : Unity
● Graphic style : Hand-painted and cartoon


Story missions take place in an open world to explore the Australia continent.
● Biomes world : desert, forest and australian outback.
● In the Story the main character, a young aboriginal man, should try to follow
the “invisible” Songlines to find the Totemic Ancestors sacred places .
● The main objective is to find and read all the Totemic Ancestors songs written
symbolically in some scrolls, to acquire knowledge and answers about life, to
be ready spiritually to go to the sacred mountain (inspired by Uluru)
to discover the Keepers of the Songlines secret.
● Emotional music is a primary component for the atmosphere of the game.


Symbolic meanings : the symbolism, giving value, spiritual essence and meaning to an object,
a sacred place, an animal are the core of the game(semiotic meanings). All these details are
part of the animist religion.

● Dialogues are very important to undertand the game story.
● There will always be the night in the game to better represent the relationship between the
aborigines and the sky (the moon, the stars) and the Dreamtime, and to have a special
atmosphere concerning the “Dream”.
● Time is a constant that will be part of the whole adventure. There will be some events that
will always repeat in the same place, there isn't an inventory in the game and player
can't take nothing, but there is a reason for that and at the end of the trip everything will
be explained.
● The “Keepers” of the Songlines are an abstract concept, not visible but understandable and
fundamental to understand the educational and moral message of the story.

Get The Keepers of the Songlines

Buy Now$10.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.